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Nov 26, 2007 Gameplay video presenting Growlanser VI (グローランサー6 プレキャリウス ワールド) in action. Growlanser VI PS2 Gameplay Video 3/3 cgamesinfo. Growlanser: Heritage of War. This Pin was discovered by Ally Lambros. Discover (and save!) your own Pins on Pinterest.
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Let's Plays/Streams/Twitch Channels - - Useful Links • • • • • / Help us add to it! • and • and the • Other subreddits you may enjoy • • • • •. After focusing on two little-known fan-translated RPGs like and, I think it’s time to talk a little about Growlanser I, the start of Career Soft’s Growlanser real-time tactical JRPG series, one of my favorite PS1 JRPGs and, unfortunately, a title that’s quite a bit harder to enjoy compared to the games I discussed before. While Growlanser II, III, IV and V have been localized over the years, with IV also coming west in its best version, Growlanser I wasn’t as lucky.
According to some rumors, Victor Ireland’s Working Designs apparently thought about bringing it to the US back in the days but, being too late in PS1's life cycle and unable to make a multi-format collection release due to SCEA’s policies (), it was forced to focus on translating Growlanser II and III, which was kinda unfortunate considering those two were, respectively, a direct sequel and a distant prequel to Growlanser I. Even then, SCEA prevented WD from releasing II and III separately, forcing them to be published as the Growlanser Generations collection package which ended up being the last release by that publisher. In 2009, when Career Soft made an updated port on PSP and it looked like the game finally had another chance, Atlus USA, which was by far the best candidate to bring the game west due to Career Soft being owned by Atlus, went in its post-Demon’s Souls phase and seemed to have suddenly lost interest in localizing many niche handheld series it had pursued until then, an attitude that, in Growlanser's case, also had to do with Growlanser 5’s flop on PS2 and that, happily, was reversed some years later with the abovementioned localization of Wayfarer of Time. Ironically, Growlanser’s protagonist ended up in the western markets not within his own game, but rather in Growlanser II and Chaos Wars, an obscure PS2 crossover tactical JRPG made by Idea Factory, mostly known for its so-bad-it’s-good English dub.
It's really unfortunate, but I think the series missed its best opportunities to build a sizeable western following when the original versions of Growlanser I and IV were left unlocalized, since I feel they definitely had the qualities to become niche cult hits and give more of a chance to the series' other entries. Instead, Working Designs was forced to bundle together the sequel and prequel to a game that was left in Japan, while Growlanser V, while still great in my eyes, was really harmed by its low budget and had its own sequel left unlocalized after Atlus USA saw Heritage of War's sub-10k US sales. Then, when the two best games in the franchise were remade on PSP, the first was left in Japan since Atlus USA was temporarily trying to distance itself from niche Japanese games, while Wayfarer of Time was released late in PSP's life cycle and, despite being localized as a sign of good will alongside Gungnir, still managed to alienate some fans due to the removed Japanese dub. Moreover, even in the unlikely scenario Wayfarer of Time ended up selling well in the western markets, at that point the fate of the series seemed already sealed considering how part of Career's staffers were already moved on other Atlus projects like the Devil Survivor series or Radiant Historia a few years before. • • • • • • •.